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Pedagogy and professional development
Pupil Progress Data Analysis Template (Automatic percentage formulas and pie charts!)
This neat, compact, and visually-engaging data analysis template is an invaluable tool for school leaders, teaching and learning leaders, curriculum leaders, or any other school-based staff responsible for the inputting and analysis of pupil progress data.
All that the resource requires is for users to input raw pupil progress data, and it will automatically calculate percentages, and create colourful pie-charts to provide detailed yet easily-readable headline figures. Each excel sheet has been designed to fit onto one A4 page, for easy reading, and this includes space for users to input analysis of the data and plot interventions.
5 sheets have been pre-populated with example data, but the user can create as many extra sheets as they want by simply right-clicking the tabs, selecting 'move or copy', and then ticking the 'create copy' box. The sheets that are created will contain all of the same formulas and pie-charts, to enable you to create page after page of detailed progress analysis!
All of the columns and row names in the tables can be edited to suit the language used by your school, but please avoid altering the percentages rows, as you may lose the formulas.
If you have any further questions after purchasing this product, please contact me at tandlguru@yahoo.co.uk
Thanks!
Pointless: Writing to Argue Edition
Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change questions. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build learning of Writing to Argue:
1. Identifying Arguing/ Persuasive Devices
2. Defining Arguing Devices
3. Identifying and Unscrambling Text Types and Jobs that use Structured Arguments
4. Naming Opposing Connectives (to help structure arguments.)
The nature of the game ensures that this resource can challenge students of all levels.
Of Mice and Men: Steinbeck's Message
This engaging and interesting lesson aims to improve students’ knowledge of John Steinbeck’s key messages in his novella Of Mice and Men. It also aims to build their skills in retrieving information from texts, considering the outcomes about the characters, and making precise and confident interpretations about Steinbeck’s intentions.
The lesson uses a range of tasks, that require students to use their visual and interpersonal skills. It follows this learning journey:
- Investigating the life of John Steinbeck, including his influences, experiences, and beliefs;
- Finding relevant quotations to ascertain which characters fulfilled their dreams, and what this could tell us about Steinbeck’s message;
- Completing analysis paragraphs on how Steinbeck reveals his message through the final chapters of the text, using a template and a success criteria;
- Evaluating each others’ argumentative attempts.
The resource includes a comprehensive and visually engaging PowerPoint presentation, a worksheet to decipher which characters achieved their dreams, a template and success criteria for the main task, and a lesson plan/ teacher guidance sheet.
All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation.
You can choose to buy this resource alone, or as part of the ‘Of Mice and Men - All Lessons and Scheme’ bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Of Mice and Men: Characterisation of Crooks
This engaging and informative lesson aims to improve students’ knowledge and understanding of the character of Crooks in Steinbeck’s Of Mice and Men: His dreams, his loneliness, and how his plight is a product of living in 1930s America. The lesson also aims to improve students’ analytical skills, so that they can demonstrate sustained and sophisticated interpretations of the character.
This pack includes the full lesson presentation, with tasks and key information, an extract from the text with close reading questions, a writing to analyse help-sheet, and full teacher guidance. The learning journey is clear and progressive, following a pathway of increasingly more difficult tasks, including:
- An opening task to ascertain what is known about Crooks, and racism in 1930s America
- An extract from the text that highlights some of his characteristics and his loneliness.
- Questions to encourage students to infer and deduce hidden meanings, and understand Steinbeck’s message,
- Joint creation of an analysis success criteria;
- An opportunity to answer an exam style question based upon the character of Crooks;
- A chance to peer assess against the success criteria.
All images are licensed for commercial use, and are cited on the final slide of the presentation.
You can choose to buy this resource alone, or as part of the ‘Of Mice and Men - All Lessons and Scheme’ bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Of Mice and Men: The Ending - George's Dilemma
This engaging and interesting lesson aims to improve students’ knowledge of the final events of the novel (the killing of Lennie by his best friend, George) in John Steinbeck’s Of Mice and Men. It also aims to build their skills in retrieving information from texts, understanding the writer’s ideas and opinions, and making precise and confident interpretations about texts.
The lesson uses a range of tasks, that require students to use their visual and interpersonal skills. It follows this learning journey:
- Reading, and interpreting the ending of the text;
- Inferring the hidden meanings in the final section of the text;
- Identifying the options available to George, and evaluating the pros and cons for each of them;
- Arguing a viewpoint either justifying or condemning George’s actions;
- Evaluating each others’ argumentative attempts.
The resource includes a comprehensive and visually engaging PowerPoint presentation, a worksheet to evaluate George’s reasoning, an abstract from the text, a help-sheet for writing to analyse, and a lesson plan/ teacher guidance sheet.
All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation.
You can choose to buy this resource alone, or as part of the ‘Of Mice and Men - All Lessons and Scheme’ bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Of Mice and Men - Characterisation of Curley's Wife
This engaging and informative lesson aims to improve students’ knowledge and understanding of the character of Curley’s Wife in Steinbeck’s Of Mice and Men: Her dreams, her loneliness, and how her plight is a product of the Great Depression. The lesson also aims to improve students’ analytical skills, so that they can demonstrate sustained and sophisticated interpretations of the character.
This pack includes the full lesson presentation, with animations and key information, a double-page worksheet with clear and concise instructions, True and False cards for the starter activity, a writing to analyse help-sheet, and full teacher guidance. The learning journey is clear and progressive, following a pathway of progressively more difficult tasks, including:
- An engaging true or false game to help students understand what life was like for women in the Great Depression;
- A worksheet that enables students to demonstrate understanding of key quotations about Curley’s Wife, and also to link Curley’s Wife to key themes and ideas.
- Close reading of a modelled analysis paragraph;
- Joint creation of an analysis success criteria;
- An opportunity to answer an exam style question based upon the character of Curley’s Wife;
- A chance to peer assess against the success criteria.
All images are licensed for commercial use, and are cited on the final slide of the presentation.
You can choose to buy this resource alone, or as part of the ‘Of Mice and Men - All Lessons and Scheme’ bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Persuasive Devices - Knowing the Words Inside Out! (Helpsheets, Poster, and Worksheet Templates)
These colourful, engaging and informative posters/ help-sheets are perfect to help your students gain a broad and deep understanding of each of the key persuasive devices, thus vastly improving their textual analysis and enhancing their persuasive/argumentative writing attempts.
Each sheet displays the key word in the middle, and then answers some of the key questions surrounding the words, including:
- What does it mean?
- How many syllables does it have?
- What are examples of it?
- How do I spell it?
- When would I use this?
- What type of word is it?
- Where does the word come from?
There are sheets for: Statistics, Personal Pronouns, Anecdotes, Rhetorical Questions, Repetition, Colloquial Language, Connectives, List of Three, Imperatives, Emotive Language. These can be used as help-sheets as students write (my students love this) or blown up to A3 to use as classroom posters.
I have also provided blank templates for each word, so that students can fill in the everything that they know about the words themselves, which makes for an excellent starter, plenary, or recap activity.
Pointless - Persuasive Writing Edition
Based on the popular game show ‘Pointless’, this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change questions. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build learning of Persuasive Writing:
1. Emotive Language
2. Definitions of Persuasive Devices
3. Adding and Contrasting Connectives
4. Remembering Persuasive Devices
The nature of the game ensures that this resource can challenge students of all levels.
A blank template is now included, so that you can create your own Pointless games!
Descriptive Devices - Knowing the Words Inside Out! (Helpsheets, Posters and Worksheet Templates)
These colourful, engaging and informative posters/ help-sheets are perfect to help your students gain a broad and deep understanding of each of the key descriptive devices, thus vastly improving their textual analysis and enhancing their creative writing attempts.
Each sheet displays the key word in the middle, and then answers some of the key questions surrounding the words, including:
- What does it mean?
- How many syllables does it have?
- What are examples of it?
- How do I spell it?
- When would I use this?
- What type of word is it?
- Where does the word come from?
There are sheets for: Similes, Metaphors, Hyperbole, Adjectives, Adverbs, Alliteration, Onomatopoeia, Verbs, Personification, and Verbs. These can be used as help-sheets as students write (my students love this) or blown up to A3 to use as classroom posters.
I have also provided blank templates for each word, so that students can fill in the everything that they know about the words themselves, which makes for an excellent starter, plenary, or recap activity.
Of Mice and Men - The Themes of Dreams and Loneliness
This engaging and interesting lesson aims to improve students’ knowledge of the main themes (Dreams and Loneliness) in John Steinbeck’s Of Mice and Men. It also aims to build their skills in retrieving information from texts, understanding the writer’s ideas and opinions, and making precise and confident interpretations about texts.
The lesson uses a range of tasks, that require students to use their visual and interactive skills. It follows this learning journey:
- Understanding what dreams and loneliness are, and how we each experience them;
- Defining themes and understanding how writers use them;
- Understanding how and why themes are used in other famous texts;
- Retrieving evidence from the text to demonstrate where the characters experience dreams and loneliness;
- Analysing how the themes are used to help get across John Steinbeck’s ideas about 1930s America;
- Evaluating each others’ analytical attempts.
The resource includes a comprehensive and visually engaging PowerPoint presentation, a worksheet for recording the retrieved quotations, a helpful template for the main task, and a lesson plan/ teacher guidance sheet.
All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation.
You can choose to buy this resource alone, or as part of the ‘Of Mice and Men - All Lessons and Scheme’ bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Of Mice and Men - Characterisation of Lennie
This informative and engaging lesson aims to improve students’ knowledge and understanding of the character of Lennie in Steinbeck’s Of Mice and Men. It also aims to improve their analytical skills, so that they can demonstrate sustained and sophisticated interpretations of the character.
This pack includes the full lesson presentation, with animations and key information, a worksheet with clear and concise instructions, an example analysis extract, and full teacher guidance. The learning journey is clear and progressive, following a pathway of progressively more difficult tasks, including:
- An engaging memory game task to recognise and remember items and ideas that are related to the character of Lennie;
- A worksheet that enables students to demonstrate understanding of key quotations about Lennie, and to link Lennie to key themes and ideas.
- Close reading of a modelled example analysis paragraph;
- Joint creation of an analysis success criteria;
- An opportunity to answer an exam style question based upon the character of Lennie;
- A chance to peer assess against the success criteria.
Students should have read, (or during this lesson read) up to the section in which George and Lennie meet their new boss, in order to fully access the lesson.
All images are licensed for commercial use, and are cited on the final slide of the presentation.
You can choose to buy this resource alone, or as part of the ‘Of Mice and Men - All Lessons and Scheme’ bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Of Mice and Men - Context: The American Dream and The Great Depression
This engaging and interesting lesson aims to improve students’ knowledge of the social, historical, and cultural context of John Steinbeck’s Of Mice and Men. It also aims to build their skills in creating clear and specific links between the text and it’s context, focusing on a specific extract from the novel.
The lesson uses a range of tasks, that require students to use their visual and interactive skills. It follows this learning journey:
- Understanding what dreams are and how they differ for each of us;
- Defining the American Dream, The Wall Street Crash and The Great Depression;
- Creating a timeline which visually depicts the other influential events of the time;
- Reading and reflecting on an extract from the text;
- Analysing the links between texts and contexts, from a success criteria;
- Evaluating each others’ analytical attempts.
All images in this resource are licensed for commercial use, and are cited on the final slide of the lesson presentation.
You can choose to buy this resource alone, or as part of the ‘Of Mice and Men - All Lessons and Scheme’ bundle, which contains seven full lessons, resources, teachers notes, and PowerPoint presentations, plus a Pointless Of Mice and Men game, for just £5!
Descriptive Writing - Full Assessment including Insert and Mark Scheme
I have recently taught a descriptive writing unit, and devised this assessment to gauge how students descriptive skills have progressed over the term. It includes the question paper, the mark scheme, and the reading insert.
Formal enough to ensure that the students took the assessment seriously, but engaging enough to ensure that all students wanted to complete all of the tasks, (they hate some of the practice exam questions that exam boards provide on the past papers) all of my students seemed to enjoy completing this more than they normally enjoy assessments!
The assessment is designed to gauge students' skill in:
- Defining and giving examples of descriptive devices;
- Identifying descriptive devices in texts;
- Analysing the effect of descriptive writing in a vivid description of a 'Nightmare World.'
- Creating their own descriptive piece about a their own nightmare world.
This lesson can either be bought individually, or as part of the Descriptive Writing Big Bundle (which works out cheaper.)
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Pointless Bundle - All of the games and template to create your own!
Based on the popular game show 'Pointless', these resources are perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change the questions/answers. Containing sound clips, engaging visuals, and suitably challenging questions, these resources are effective at both promoting engagement and enhancing learning.
There are several fully functional and challenging games, including:
- English ('Building Adjectives', and learning 'Macbeth.')
- Maths ('Shape, Space, and Measure)
- Science (Physics, Space.)
- History ('World War II' and 'The Tudors.')
- Geography (Populations)
Plus, a blank template for you to create your own Pointless games, based on whatever topic your class is studying!
The nature of the game ensures that this resource can challenge students of all levels.
The Falling Leaves - Margaret Postgate Cole - Literary Heritage Poetry - Double Lesson
This full double lesson (the resources require at least 2 hours of teaching time) provides an engaging and highly-informative study of Margaret Postgate Cole's war poem 'The Falling Leaves.'
Students learn to analyse the poem in terms of content, language, and structure, learn more about the context of World War I, and gain crucial skills in structuring analytical responses to texts.
Included is:
- Whole lesson PowerPoint - colourful and substantial;
- Engagement quiz to learn more about the context of WWI;
- Copy of poem with devices identification task and structural questions;
- Analysis template with success criteria for creating well-structured responses;
-Comprehensive lesson plan.
There are also opportunities for group learning, peer assessment, and whole class discussion. This was originally taught to a middle-ability year 10 group, but can easily be differentiated for groups of different ages and abilities.
All images are licensed for commercial use, and image rights are listed on the last page of the presentation.
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Pointless - History - World War II Edition
Based on the popular game show 'Pointless', this resource is perfect for use as a starter activity, plenary, or revision tool. Editable, so that you can change to any other topic or change the questions/answers. Containing almost 30 slides of sound clips, engaging visuals, and suitably challenging questions, this resource is effective at both promoting engagement and enhancing learning.
There are several full rounds of questions to build students' understanding of World War II, including:
1. Naming the combatant countries involved in World War II.
2. Identifying the key leaders and protagonists for the major warring nations.
3. Remembering key dates of major events.
4. Recalling details of the D-Day landings.
The nature of the game ensures that this resource can challenge students of all levels.
NOTE: You can buy this resource alone, or in a bundle of 8 Pointless games, for only £1 more!
Vocabulary and Comprehension Building - Complete Approach and Tracker
This is a highly-effective tool for implementing a vocabulary and comprehension element to school-wide 'literacy across the curriculum' initiatives. Not only does it encourage students and teachers to focus upon fully understanding key words in each of their subjects, but it provides the school with a clear and concise measuring device for gauging students' vocabulary and comprehension improvements.
Students first sit the baseline test in each subject - a booklet that tests their complete knowledge of whichever subject-specific terms they need to learn in the next assessment period. Examples of the tasks they are asked to complete are:
- Spelling the word;
- Defining the word;
- Giving an example of the word in a sentence;
- Self-evaluating their understanding of the word;
- Selecting what type of word it is;
- Thinking of synonyms for the word, and more.
They are given a score for their performance in the tasks.
Upon completion of the teaching unit, students complete the 'End-Point' booklet, completing the same tasks. The two scores (from the baseline and the end-point) are recorded into the tracker document, (10 sheets are provided for different departments) which automatically calculates baseline and end-point percentages, and percentage increase or decrease. It also colour codes red or green dependent upon student performance. This gives the user a clear measure of the effectiveness of the literacy scheme across the school - perfect for performance management, reporting to OFSTED, and school improvement.
DVD Packaging - Genre and Audience
This visually engaging and highly informative Media Studies lesson aims to serve three main purposes:
- To enable students to improve their knowledge of the Horror genre, and the Comedy Animation sub-genre;
- To build the necessary skills needed in order to complete Assignment 1 of the GCSE Media Studies accreditation, analysing and responding to DVD packaging;
- To improve students knowledge of the key concepts 'Audience' and 'Genre.'
This lesson was taught during in a recent lesson observation and received an 'Outstanding' judgement.
Students follow the process of:
- Defining key terminology through the engaging and relevant game '4 Pictures, 1 Word;
- Identifying key features of audience and genre through collaborative fact finding;
- Analysing DVD covers (with the provided modelling and scaffolding resources, where needed)
- Self evaluating success against accreditation specifications.
All necessary resources are provided. They are also easily editable, should you choose to alter them in any way for your classes!
Truly Effective Persuasive Devices!
This visual and highly engaging set of resources is designed to enable students to use imaginative and original persuasive devices in their own writing. Through following the interesting learning journey, students are given the opportunity to:
- Define each persuasive device;
- Identify these in existing persuasive texts;
- Analyse their effect in a longer persuasive text;
- Create their own persuasive device-filled piece, using a jointly-created success criteria based upon their analysis task;
- Peer assess each other's persuasive writing attempts.
All resources are provided, including:
- Visual PowerPoint presentation;
- Definitions cards (they just need printing and cutting out)
- Analysis worksheet;
- Lesson outline for teachers and learning support to follow.
Note: All pictures licensed for creative use - authors and sources labelled on the final slide of the presentation.
Social Media Blog Writing Template
This writing resource is perfect for use in literacy/writing lessons across the curriculum. Bright, colourful, and realistic, this resource enriches students' writing experiences whilst enabling them to showcase the skills and knowledge that they have picked up throughout their learning.
This lesson is also available as a part of a larger multi-media writing template bundle from TandLGuru that includes: Facebook page template, email template, messenger template, tabloid template, broadsheet template, and a postcard template. Most are easily editable and visually stimulating for students.